多线程的基本知识

多线程的基本知识

C++11Thead线程库的基本使用(链接

创建一个线程
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#include <iostream>
#include <thread>
using namespace std;

void printHelloWorld() {
cout << "Hello World" << endl;
}

int main() {

thread thread1(printHelloWorld);
if (thread1.joinable())
{
thread1.join();
}
return 0;
}
互斥量
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mutex mtx;
int a = 0;
void func() {
for (int i = 0; i < 10000; i++){
mtx.lock();
a++;
mtx.unlock();
}
}
int main() {
thread thread1(func);
thread thread2(func);
thread1.join();
thread2.join();
cout << a;
return 0;
}
互斥量死锁
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mutex mtx1;
mutex mtx2;
void func1() {
for (int i = 0; i < 100000; i++) {
mtx1.lock();
mtx2.lock();
mtx1.unlock();
mtx2.unlock();

}
}

void func2() {
for (int i = 0; i < 100000; i++) {
//循环等待死锁
mtx2.lock();
mtx1.lock();
mtx1.unlock();
mtx2.unlock();
//修改顺序后正常
//mtx2.lock();
//mtx1.lock();
//mtx1.unlock();
//mtx2.unlock();
}
}
int main() {
thread thread1(func1);
thread thread2(func2);
thread1.join();
thread2.join();

return 0;
}
lock_guard和unique_lock
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mutex mtx;
int a = 0;
void func() {
for (int i = 0; i < 10000; i++) {
//lock_guard<mutex>lg(mtx);
unique_lock<mutex> lg(mtx);
a++;
}
}
int main() {
thread thread1(func);
thread thread2(func);
thread1.join();
thread2.join();
cout << a;
return 0;
}
call_once与其使用场景
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//单例模式
#include <iostream>
#include <thread>
#include <mutex>
using namespace std;

class Log {
public:
Log(const Log& log) = delete;
Log& operator = (const Log& log) = delete;

static Log& GetInstance() {
static Log log; //懒汉模式
return log;
}
void printLog(string msg) {
cout << __TIME__<<" " << msg << endl;
}
private:
Log() {};

};

int main() {
Log::GetInstance().printLog("error");
}
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class Singleton {
public:
static Singleton& getInstance() {
call_once(m_onceFlag, &Singleton::init);
return *m_instance;
}
void setData(int data) {
m_data = data;
}
int getData() const {
return m_data;
}
private:
Singleton() {}
Singleton(const Singleton&) = delete;
Singleton& operator=(const Singleton&) = delete;
static void init() {
m_instance = new Singleton();
}
static Singleton *m_instance;
static once_flag m_onceFlag;
int m_data = 0;
};
Singleton *Singleton::m_instance;
once_flag Singleton::m_onceFlag;

void func() {
Singleton::getInstance().setData(1);
}

void func1() {
cout<< Singleton::getInstance().getData();
}

int main() {
thread t1(func);
thread t2(func1);
t1.join();
t2.join();
return 0;
}
condition_variable 条件变量
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#include <iostream>
#include <thread>
#include <mutex>
#include <condition_variable>
#include<queue>
using namespace std;

queue<int> g_queue;
condition_variable g_cv;
mutex mtx;

void producer (){
for (int i = 0; i < 10; i++)
{
{
unique_lock<mutex> lock(mtx);
g_queue.push(i);
//通知消费者来取
g_cv.notify_one();
cout << "producer:" << i << endl;
}
this_thread::sleep_for(chrono::microseconds(1));
}
};

void consumer (){
while (1)
{
unique_lock<mutex> lock(mtx);
//队列为空就等待
g_cv.wait(lock, []() {return !g_queue.empty(); });
int value = g_queue.front();
g_queue.pop();
cout << "consumer:" << value << endl;
}
};

int main() {
thread t1(producer);
thread t2(consumer);
t1.join();
t2.join();
return 0;
}
线程池
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#include <iostream>
#include <thread>
#include <mutex>
#include <condition_variable>
#include<queue>
#include<vector>
#include<functional>
using namespace std;


class ThreadPool {
public:
ThreadPool(int nums) :stop(false) {
for (int i = 0; i < nums; i++)
{
threads.emplace_back([this] {
while (true)
{
unique_lock<mutex> lock(mtx);
conditionn_v.wait(lock, [this] {return !tasks.empty() || stop; });

if (stop && tasks.empty())
{
return;
}
auto task = move(tasks.front());
tasks.pop();
lock.unlock();
task();
};
});
}
}
~ThreadPool() {
{
unique_lock<mutex> mtx;
stop = true;
}
conditionn_v.notify_all();
for (auto& thread : threads)
{
thread.join();
}
}
template<typename F, typename... Args>
void enqueue(F&& f, Args&&... args) {
function<void()> task(bind(forward<F>(f), forward<Args>(args)...));
{
unique_lock<mutex>lock(mtx);
tasks.emplace(move(task));
}
conditionn_v.notify_one();
}

private:
vector<thread> threads;
queue<function<void()>> tasks;
mutex mtx;
condition_variable conditionn_v;
bool stop;
};

int main() {
ThreadPool poo1(10);
for (int i = 0; i < 100; i++)
{
poo1.enqueue([i] {
printf("Task:%d is running in thread:%d\n", i, this_thread::get_id());
this_thread::sleep_for(chrono::milliseconds(1));
printf("Task:%d is done in thread:%d\n", i, this_thread::get_id());
});
}
return 0;
}